SptFade(bBuffer As bTftLibParameter1, bBrightness As bTftLibParameter2, bTransparent As bTftLibParameter3, wAlphaColor As wTftLibParameter1), Byte
Applies a fade (brightness) effect to a sprite buffer, enabling fade-in or fade-out visuals, with optional transparency support.
bBuffer – Source sprite buffer to be processed.
bBrightness – Brightness level (0–255):
0 – Fully dark (fade out)
255 – Original brightness (no fade)
bTransparent – Transparency mode:
0 – Apply effect to all pixels
1 – Skip pixels matching the alpha-key color
wAlphaColor – Alpha-key color used when transparency is enabled.
Result:
0 – Success
1 – Invalid source buffer
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