SptSepia(bBuffer As bTftLibParameter1, bTransparent As bTftLibParameter2, wAlphaColor As wTftLibParameter1), Byte
Applies a sepia-tone filter to a sprite buffer, with optional transparency support.
bBuffer – Source sprite buffer to be processed.
bTransparent – Transparency mode:
0 – Apply sepia to all pixels
1 – Skip pixels matching the alpha-key color
wAlphaColor – Alpha-key color used when transparency is enabled.
Result:
0 – Success
1 – Invalid source buffer
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